/* .game-screen inherits position:absolute + inset:0 from .screen (layout.css).
   Do NOT override position here: position:relative collapses height to 0
   because inset:0 no longer stretches the element. */

.game-screen-tap-area {
  position: absolute;
  inset: 0;
  z-index: 5;
  cursor: pointer;
}

.game-ui-layer {
  position: absolute;
  inset: 0;
  z-index: 6;
  pointer-events: none;
}

.game-ui-layer > * {
  pointer-events: auto;
}

/* ── Toast notification (§29.2 save feedback) ── */
.game-toast {
  position: absolute;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  z-index: 30;
  padding: 12px 28px;
  background: rgba(16, 24, 39, 0.82);
  backdrop-filter: blur(12px) saturate(0.92);
  -webkit-backdrop-filter: blur(12px) saturate(0.92);
  clip-path: var(--clip-cut-sm);
  border: 1px solid rgba(215, 190, 134, 0.26);
  font-size: 14px;
  color: var(--snow-94);
  letter-spacing: 0.04em;
  opacity: 0;
  transition: opacity 0.3s ease;
  pointer-events: none;
}

.game-toast.visible {
  opacity: 1;
}
